Art made for a homebrew ttrpg game, set in a desperate and miserable post apocalyptic fantasy world.
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The Fog. It rolls over the ocean, over the plains, over marshes and forests and tundra. It soaks into the world everywhere you look, only truly held at bay by ancient mountains, foreboding towers, and the tallest of trees.
The lowlands are the realm of mist, where the dead rise in the shadows of long dead nations. On full moons, or if the wind blows just right, only the highest mountains can be truly safe.
Some call it the simply the fog, the mist, the blight, the Maiden's Curse, and many more. All know it's danger, of how it binds with the corpses of things best buried and pulls their sinew and bone and flesh into foul motion.
Points of light dot this world like stars in the sky, small communities huddled around their fires, stout walls keeping out all but the most dangerous of the dead. Some make foul sacrifices to keep the hungry corpses at bay, and some cling to cliffs and pray every moment that the deceased don't learn to climb.
At the tip of the Muckspear peninsula, deep in the lowland swamps, and straddling the top of a small plateau is the miserable little town of Hilltop, built into and surrounding a decrepit keep. Around it's border a cobblestone wall hugs the plateaus edge, illuminated by a number of burning sconces.
Inside those walls however the town is a lively and dangerous, place. A hub of trade and misfortune at the end of the Longest Road, beyond which lies the ruins of the old kingdoms with all of their treasures... and dangers.